Video game, 2020
Museo La Tertulia, Cali, Colombia
Premio en arte, Museo La Tertulia Game Jam Lab, Cali, Colombia. A game that will re-integrate into Levels-&-Bosses where players use sustainable resources to feed sculptural seeds and grow liminal entities plus their surrounding environment. As a drone, maintain a mutualistic balance between the external and internal growth, with water, light and nurturing so that the environment flourishes. Made through the Museo La Tertulia (Cali, Colombia) in collaboration with programmer Jaime Soto Kure, musician/artist Victor Gamboa, and vocalist Irene Rodriguez.Guide a drone to grow a garden of abstractions by harmonizing with its surrounding environment.
Guide a drone to grow a garden of abstractions by harmonizing with its surrounding environment.
Guía un dron para sembrar un jardín de abstracciones armonizando el ambiente que lo rodea.
Using sustainable resources feed sculptural seeds to grow liminal entities and their surrounding environment. Maintain a mutualistic balance between the external and internal growth, with water, light and nurturing so that the environment proliferates.
Usando recursos sostenibles alimenta semillas escultóricas para hacer crecer entes liminales y el entorno natural a su alrededor. Mantén el balance de los recursos para que el ambiente prolifere.
Inspired by the work of Alfonso Quijano, Maria Thereza Negreiros, and Ever Astudillo.
Inspirado en la obra de Alfonso Quijano, Maria Thereza Negreiros, y Ever Astudillo.
Navigation/Navegación:
Horizontal Movement: W,A,S,D
Vertical Movement: Q, E
Contextual Abilities/ Habilidades Contextuales: Space Bar
Collect Sunlight, Water, Seeds and Platforms (recolecta sol, agua, semillas, y plataformas para plantar)
Distribute resources to plants (distribuye recursos a las plantas)
Equipo/Team:
Leo Castañeda: Direccion artística
Victor Gamboa: Diseño sonoro
Irene Rodriguez: Voz
Jaime Soto Kure: Programación
Inspirado en la obra de Alfonso Quijano (concepto y composicion espacial), Maria Thereza Negreiros (abstraccion y ambientacion), y Ever Astudillo (perspectiva). Tambien inspirado en dias dia de jardineadas y conversaciones con Lauren Monzon.
Made During/Hecho en: Museo La Tertulia Game Jam Lab